Friday, December 25, 2009

Fishville Trophies Launched, Here’s the List!

Just a couple of days after the launch of the Cafe World Medals, Zynga has released a new FishVille feature: the Trophies! Read on to see the list of Fishville trophies you can win at the moment, as well as their description, so you know what to do to earn them as fast as possible! Here is the list of Fishville trophies as of December 24, 2009:

1. Liquid Assets (awarded for having a specific amount of coins on hand)
2. Spendville (awarded for spending a specific amount of coins in the market)
3. Fishville Farmer (awarded for selling a specific number of fish, no matter what their age is)
4. Decollector (awarded for having a specified number of decorations in your tanks)
5. Pond Gardener (for having a specific number of plants in your tanks)
6. Fish lover (awarded for clicking the “give love” button for a specific number of times)
7. Spotless (for cleaning a specified number of algae from your tanks)
8. The hand that feeds (for feeding a specific number of fish)
9. Builder of tanks (for building a specific number of tanks)
10. Tanks a lot (for helping a specific number of friends with their tanks).

Apparently, the awards are not awarded retroactively, like the Cafe World awards, which is a good thing since it adds a new reason to play the game. However, since I have 5 tanks already, I think I will have some trouble getting the “builder of tanks” award.

All the Fishville awards have four stages – bronze, silver, gold and platinum and by far the easiest to attain are the Decollector and Pond Gardener awards, as well as the Fish Lover and Spotless ones (which only require regular playing from your side) and the most difficult seem to bethe Hand that Feeds, Fishville Farmer and Liquid Assets. Either way, it’s nice to finally have the Fishville Trophies here!

Sunday, December 13, 2009

Why Your FishVille Neighbors Are the Key to Your Success

FishVille Neighbors

Since you’re playing FishVille on a social networking site like Facebook, it seems only natural to have neighbors. You may even have wound up playing the game to begin with as the result of an invitation from one of your friends. And it can be a lot of fun to have this new way to interact with your friends and acquaintances in your own virtual aquatic world. But FishVille neighbors are not just a fun addition to the game. They can contribute greatly to your success
, and the more you have, the more options for game play will be open to you. And as more updates are made to the game, the benefits that neighbors provide are only likely to increase.

Gifts

For one thing, more FishVille neighbors means more FishVille gifts – both to be given and received. There are quite a few items that you can only get if you’re given them as gifts, so give them to your friends and ask your friends to send them back to you. Most of these gifts are free, so there’s really no reason not to send as many as you can. Just remember though, that the more neighbors you have, the more gifts you’ll be likely to get.

Side Jobs

Another reason having more FishVille neighbors will help you to succeed in the game is that when you visit your neighbors, you’re able to earn some extra coins for helping them out with their tanks. You can only do this once a day, though, so the more neighbors you have, the more you can earn this way. You’ll also get coins for cleaning the green goo off of the sides of their tanks, so make sure you don’t pass up this opportunity to earn extra coins every day.

Affordable Expansion

And perhaps the most important reason it’s helpful to have a lot of FishVille neighbors is that the number of neighbors you have will determine how many additional tanks you can buy with coins. If you don’t have enough neighbors, you’ll only be able to buy extra tanks and expand your aquatic empire if you have enough sand dollars to do so. Sand dollars are so much harder to come by than coins, though, that it’ll be much easier for you to accomplish all of these things if you just bulk up the ranks of your neighbors a little. It’ll wind up saving you a lot in the end.

Wednesday, December 2, 2009

Fishville Adds New Backgrounds and Fish Names

You can now name your fish! Name your favorite fish when you buy them
or you can click on fish to rename at any time.

Also new are customizable backgrounds and gravel for your tanks. Go to
the Store and select the Environments tab to choose from new coral
backgrounds as well as sand, rock and pebble gravel! The new
backgrounds are pretty cool and give your tank a really nice look.

Tuesday, December 1, 2009

FishVille Name Your Fish

FishVille has just added rename function in the games, you can name your fish anytime from now. It’s very simple, you just click on the fish you wish to rename then select “Rename” button to start edit your fish name.



After done edit your fish name, select “Rename” and you are done.



FishVille also updated fish XP details (Buy XP and Sell XP) which did not show in the game previously. The fish details will pop out when you purchase any new fish, you can also name your fish directly from here.

Monday, November 30, 2009

FishVille Fish Unlocked Level List

FishVille Fish Unlocked Level List. I found Fishville fish list so you will know which fish will give you best XP and money (coins), so you know which best fish and levels for you to put in your tank :)

As i told you in Fishville tips and tricks the fish has 4 levels of grows. The selling points/levels are listed as junior 1-3 and adult 4 to match both the expressed level and level title when a fish can be sold for that amount of coins and experience (xp).

A fish at the second selling level, will be at Junior 2 and a fish at the fourth selling level will be Adult 4.

Here are the list of fish in FishVille :


Mini Dart Goby (fast fish)
Unlock : Lv 0
Buy Price : 7 coins
Buying XP : 2xp
Growth : 5 min
Junior 1 : 18 coins, 6xp
Junior 2 : 36 coins, 12xp
Junior 3 : 54 coins, 18xp
Adult 4 : 72 coins, 24xp

Shy Hamlet
Unlock : Lv 0
Buy Price : 36 coins
Buying XP : 15xp
Growth: 4 hours
Junior 1 : 89 coins, 60xp
Junior 2 : 178 coins, 120xp
Junior 3 : 267 coins, 180xp
Adult 4 : 356 coins, 240xp

Hawaiian Hogfish
Unlock : Lv 0
Buy Price : 48 coins
Buying XP : 17xp
Growth : 12 hours
Junior 1 : 120 coins, 153xp
Junior 2 : 240 cons, 306xp
Junior 3 : 360 coins, 459xp
Adult 4 : 480 coins, 612xp

Scooter Blenny
Unlock : Lv 0
Buy Price : 87 coins
Buying XP : 29xp
Growth : 1 day
Junior 1 : 221 coins, 261xp
Junior 2 : 442 coins, 522xp
Junior 3 : 663 coins, 783xp
Adult 4 : 884 coins, 1044xp

Red Spot Cardinal (fast fish)
Unlock : Lv 2
Buy Price : 15 coins
Buying XP : 4xp
Growth : 15 min
Junior 1 : 38 coins, 12xp
Junior 2 : 76 coins, 24xp
Junior 3 : 114 coins, 36xp
Adult 4 : 152 coins, 48xp

Swissguard Basslet
Unlock : Lv 4
Buy Price : 10 coins
Buying XP : 4xp
Growth : 1 hour
Junior 1 : 27 coins, 16xp
Junior 2 : 54 coins, 32xp
Junior 3 : 81 coins, 48xp
Adult 4 : 108 coins, 64xp

Sardine (fast fish)
Unlock : Lv 6
Buy Price : 5 coins
Buying XP : 1xp
Growth : 3 min
Junior 1 : 12 coins, 3xp
Junior 2 : 24 coins, 6xp
Junior 3 : 36 coins, 9xp
Adult 4 : 48 coins, 12xp

Percula Clownfish
Unlock : Lv 8
Buy Price : 48 coins
Buying XP : 27xp
Growth : 8 hours
Junior 1 : 129 coins, 108xp
Junior 2 : 258 coins, 216xp
Junior 3 : 387 coins, 324xp
Adult 4 : 516 coins, 432xp

Blue Green Chromis
Unlock : Lv 9
Buy Price : 26 coins
Buying XP : 12xp
Growth : 3 hours
Junior 1 : 72 gold, 48 exp
Junior 2 : 144 gold, 96 exp
Junior 3 : 216 gold, 144 exp
Adult 4 : 288 gold, 192 exp

Royal Dottyback
Unlock : Lv 10
Buy Price : 57 coins
Buying XP : 22xp
Growth : 16 hours
Junior 1 : 156 coins, 198xp
Junior 2 : 312 coins, 396xp
Junior 3 : 468 coins, 594xp
Adult 4 : 624 coins, 792xp

Blue Damsel
Unlock : Lv 12
Buy Price : 107 coins
Buying XP : 39xp
Growth : 2 days
Junior 1 : 302 coins, 351xp
Junior 2 : 604 coins, 702xp
Junior 3 : 906 coins, 1053xp
Adult 4 : 1208 coins, 1404xp

Inland Silverside (fast fish)
Unlock : Lv 14
Buy Price : 9 coins
Buying XP : 4xp
Growth : 30 minutes
Junior 1 : 25 coins, 12xp
Junior 2 : 50 coins, 24xp
Junior 3 : 75 coins, 36xp
Adult 4 : 100 coins, 48xp

Pajama Cardinal
Unlock : Lv 16
Buy Price : 17 coins
Buying XP : 8xp
Growth : 2 hours
Junior 1 : 51 coins, 32xp
Junior 2 : 102 coins, 64xp
Junior 3 : 153 coins, 96xp
Adult 4 : 204 coins, 128xp

Longnose Hawkfish
Unlock : Lv 18
Buy Price : 38 coins
Buying XP : 22xp
Growth : 6 hours
Junior 1 : 116 coins, 88xp
Junior 2 : 232 coins, 176xp
Junior 3 : 348 coins, 264xp
Adult 4 : 464 coins, 352xp
Annularis Angelfish
Unlock : Lv 21
Buy Price : 42 coins
Buying XP : 16xp
Growth : 10 hours
Junior 1 : 131 coins, 144xp
Junior 2 : 262 coins, 288xp
Junior 3 : 393 coins, 432xp
Adult 4 : 524 coins, 576xp
Blue Spot Grouper
Unlock : Lv 24
Buy Price : 112 coins
Buying XP : 45xp
Growth : 48 hours
Junior 1 : 365 coins, 405xp
Junior 2 : 730 coins, 810xp
Junior 3 : 1095 coins, 1215xp
Adult 4 : 1460 coins, 1620xp
Blue Hippo Tang
Unlock : Lv 30
Buy Price : 49 coins
Buying XP : 26xp
Growth : 18 hours
Junior 1 : 173 coins, 26xp
Junior 2 : 346 coins, 52xp
Junior 3 : 519 coins, 78xp
Adult 4 : 692 coins, 104xp
Bartlett Anthias
Unlock : Lv 33
Buy Price : 8 coins
Buying XP : 4xp
Growth : 45 minutes
Junior 1 : 29 coins, 16xp
Junior 2 : 58 coins, 32xp
Junior 3 : 87 coins, 48xp
Adult 4 : 116 coins, 64xp

Sunday, November 29, 2009

Strategy Guide for Fishville: Fishville Tips and Tricks

Fishville game by Zynga is a very addictive game apps. This is a simple strategy guide to follow if your starting out in Fishville.

The main goal for this game is to clean your tank regulary, keep you fish alive and sell it to earn money. You can then use that money and buy more fish. Buying fish eggs will gain you experience points. Growing you fish to maturity can gain you coin really fast. Clicking on the heart icon can also gain you experience points.

Decorating your tank and helping your neightbors will also earn you experience points. When receiving gifts from others, earn extra coins when re-selling them. The more experience points you gain, the faster you get to the next level.

Saturday, November 28, 2009

Fishville dominating the world wide web.

In this article, i intent to explore the tremendous rise in time folks spend playing the free of charge games on facebook, bebo and myspace. On arrival into facebook for instance, brand new users like hanging up with old acquaintances and making new ones. Sharing an online diary with your social media sounds odd at the begining but before long it becomes second nature and before you know it you’re having day by day conversations with persons you haven’t shared two words with in a year.

This is where a mechanism called viral trading takes over.
Sooner or later, you’ll detect an item on a contacts newsfeed concerning an accomplishment they have made in one of the games or apps. This ranges between winning a pillow fight to an upgrade in cafe earth or harvesting a brand new crop in farmville. You could resist the attractiveness to go off and investigate what’s going on in there, but the odds are you’ll be mesmerized once seeing endless notifications from happy aquarium or mafia wars and click through to glimpse what all the fuss is regarding. And that’s when they reel you in.

The top games on facebook are very expertly planned to keep you playing, and keep you coming back to either beat your contacts high rating scores on the likes of farkle and missile tower defence, or to enlarge your cafe on cafe earth and restaurant city, or increase your territory in farmville. This is where the new era ofgames come into their own. The demand to keep monitoring progress over hours, days and weeks means you’ll be back on at regular intervals, gaining the web-site owners valuable advertising revenues.

Now perhaps my scorn is begining to show, but when i detect what’s happening to my little ring of friends over a relatively brief amount of time of time, i’ve got to wonder where does it end up. Persons i’ve known for years are glued to their computers and iphones through the day and night making sure their cafe earth game is in ideal order, while their own day to day life is disappearing down the sink. The volume of man hours being frittered away (forgive the cooking pun) is mind boggling and surely it won’t be long before offices across the world have to enforce a sanction on web surfing at work either on the department schemes or web browsing mobiles. The line of reasoning i’m trying to get on to here’s that if these folks put half the energy and loyalty they invest in thesegames, into their household, company and job lives then surely they’d be millionaires.

And there it’s. The indubitable truth that life has turned into so mind numbing, so overwhelmingly dull, tiresome and entirely uneventful that these online platforms are satisfying a need in an aroused vacuum. So what’s the answer? Do we need an answer? Well, i for one have kids and the outlook may still be optimistic for them if they may catch a glimpse of a substitute with superior rewards than thesegames may offer. So lets put forward that our kids are showing galore magnificent capability by mastering these games and congratulate them for doing so well at something. But they can’t earn a living from it. The dark appearance of this industry is the betting earth and we don’t intend them departing down that path surely? So lets advocate putting a small allocation of this time into something procreative. Something which contributes to the household pays packet perhaps. We as parents may still use an approximate amount of authority over our kids, so lets make an effort to shine a light down a fresh path.

Life is the game. You just get one life in this game and there’s no going back to undertake again if you mess it up. What i’m proposing is reining a little of this genius and putting it to good use. And not in aid of charitable purposes either. I’m not galore evangelist whose preaching galore road to redemption here, but if you’re earning decent money, more choices become accessible. Put it this way, if you declare to your children a month long break to disney earth, do you think they’ll look up from their computers?

Time to unlock a gate at this point. You determine if you need to go through it or not. Beginning an online business has among the most easygoing things to comprise with everyday and working life, and if i advise an hour a day for each household member may fetch in adequate profits to constitute a significant divergence to your life, then hopefully you may apprehend galore significance in what i’m proposing. There’s just one rule to abide by at this point and that is, pick one and stick with it. There are in a literal sense millions of choices out there and the online little business earth is constantly fleeting from one up-to-the-minute expert to the following, searching for a get rich quick strategy with zero outlay and smallest input, but trust me while i say, it doesn’t exist. This will take a couple of money to get going and that hour a day from you and your group to make it succeed. It’s not perplexed, it takes a little toil, but even if you plainly take home a couple of hundred bonus dollars, pounds, euros, yen, whatever, in the month, it will fetch you and your relatives back as one and from there, your online contacts and relatives may commence to catch sight of a sign of light through the gaming mist.

So here’s to a brand new commence and i actually wish you and your household a more splendid future.

Wednesday, November 25, 2009

Fishville Tips and Tricks | Fishville Strategy Guide

Fishville is up again after being suspended due an ad violation. Now, you can start playing this totally addictive aquarium game. I have gained a lot of levels already and it's party due to som Fishville Tips and Tricks that I have been doing. I will share more Fishville tips at Bryan's Blog too so you'll rise above your Fishville-playing Facebook friends.

If you are new to the game, Fishville is an aquarium game wher you run your own digital aquarium. You'll be able to breed an raise fish, dcorate your fish tank and sell your fishes for profit. Like fish farming, the goal is to keep your fishes alive until they're mature enough to sell. This will let ou earn money in Fishville.

When you start playing Fishville, your tank is limited to 15 fishes only. You will need to plan so you can level up fast in Fishville and earn money and experience points fast.

Some Fishville Tips and Tricks you might probably want to use are the following:

Buying Fish Eggs in Fishville - Just buying fishes in Fisville will give you experience points. You'll need to buy eggs that will mature into fishes you could sell.

Raising and Selling Fish fast in Fishville - If you have just started, you'll need to grow and sell fish that matures fast. The faster turn around equates to fasterlevel up in Fishville. Fishes that give you higher experience points include Mini Dart Goby, Red Spot Cardinal and the Sardine fish. They gow in about 5, 15 and 30 mintues. Groing them will let you earn coinss fast in Fishville. You'll also earn experience faster in Fishville with these choice.

Fish prices in Fishville - The more mature your fishes are, the higher its value and the more experience points you can get. It does take more minutes to grow these fishes so you'll need patience to earn more coins and experience points in Fishville.

Showing your Fish Some love in Fishville - This gives you bonus points daily. It's located at the lower left hand corner of the tank. Clicking the hear icon gives you extra coins in Fishville. Try showing some love everyday.

Decorate your Tank in Fishville - This costs you money but a Fishville design that is nice will inspire you to care for your fish better. Desiging your tank in Fishiving and decorating them with accessories will also earn you experience points

Sellling Gifts - Selling the gifts you have received will earn you more money. If you don't need them, better sell them so you can buy other accessories that you like.

How to Level Up Fast in Fishville?

To level up in Fishville fast, the key is to earn experience points faster in Fishville. Do the tasks that I have mentioned previously and you can do that faster. The tip is to plan the type of fish you'll raise to gain higher experience points. Level up fast in Fishville and you'll be on top of your friends.

How to Get Dollar Coins in Fishville?

Leveling up will earn you dollars in Fishville. The amoun is dependent on your level. You may use the dollar coins to purchase additional tanks.

How many Fishes can I Grow in Fishville?

You'll start with 15 fishe initially. Upon reaching level 4, your tank expands allowing you to grow 30 fishes. The more you expand your tank, the bigger the capacity it has and the more fishesyou can raise. By following my tip on Fishville regarding which fishes to raise, the faster you can get to a level where you can raise more fishes in Fishville.

I hope these Fishville Tips and Tricks help you as much as it helped me.
Check FishVille Blog regularly for more Fishville Cheats as I will update this daily.

If you have more tips to add, just comment and I will sure to add them up.

Tuesday, November 24, 2009

FishVille Unlimited Money Coin Hack and Cheat Trick

The Unlimited Coin Trick Hack requires Cheat Engine ver 5.5 or higher. Cheat Engine is open source tool that allows you to hack and cheat at many popular online flash games.

However many people get confused that using Cheat Engine will be permanent online results that are saved. That is a myth and the real process is that Cheat Engine will only work on your side of the server and not the multi-player side of the game, that means anything you do on Cheat Engine will only be affected on your computer and nobody else will the results on their end. Many tools can not hack a multi-player game because the online games are run off a server.

Disclaimer: Please note, use of Cheat Engine is not approved or recommended by Zynga. It can cause your FishVille account to be banned as it is against the Terms of Service.

Steps:

1. Open up the Facebook app FishVille in the FireFox browser.

2. Open Cheat Engine and select FireFox

3. Enter the coins you have currently in the “First Scan”

4. Spend some coins and run another “Scan”

5. Repeat until you are down to one or a couple of addresses, when one of these addresses represents your coins in-game

6. Change the value of the address to anything you want and hit “Freeze”. Now you will see this value is applied to your coins in the game.

Fish Games Entertain the Multitudes On This Week’s Fastest-Growing Facebook Games List

Social games saw a lot of growth this past week on Facebook, according to AppData, with Zynga continuing to lead, CrowdStar continuing to rise, and LOLapps’ white-label role-playing games hitting the big leagues.

This Week’s Fastest Growing Games

Name MAU Gain↓ Gain, %
1. icon FishVille 15,958,135 +6,719,437 +42.11
2. icon FarmVille 66,841,884 +2,235,168 +3.34
3. icon Moment Of Truth 1,898,873 +1,527,845 +80.46
4. icon Café World 29,456,515 +1,015,513 +3.45
5. icon Champions Online 723,800 +723,726 +99.99
6. icon Happy Aquarium 27,711,859 +657,309 +2.37
7. icon Fish Isle 670,536 +648,838 +96.76
8. icon Island Paradise 6,709,636 +624,067 +9.30
9. icon Diva Life 2,169,692 +579,915 +26.73
10. icon Addict 520,295 +520,294 +100.00
11. icon Fish Life 2,086,784 +474,936 +22.76
12. icon Know-It-All Trivia 1,879,935 +346,113 +18.41
13. icon Texas HoldEm Poker 19,518,870 +317,575 +1.63
14. icon Mobsters 2: Vendetta 5,082,381 +307,857 +6.06
15. icon Band of Heroes 731,172 +294,568 +40.29
16. icon Castle Age 2,447,790 +280,082 +11.44
17. icon Ask a Friend 439,929 +278,895 +63.40
18. icon Pillow Fight 3,049,490 +247,983 +8.13
19. icon Yakuza Lords 1,471,932 +242,373 +16.47
20. icon Mafia Wars 27,021,563 +207,495 +0.77

Zynga’s latest game, virtual aquarium simulation FishVille, has swollen by 6.72 million users over the past week to reach 16.0 million monthly actives. Behind it is the company’s FarmVille virtual farming game, which has consistently been adding new users even though it is already by far the largest third-party app on Facebook. It gained 2.24 million to reach 66.8 million monthly actives.

Not on the list but also a game is Happy Pets, the new pet-caring simulation from CrowdStar. It grew by an impressive 2.07 million last week to reach 2.94 million. The first game to launch after CrowdStar’s big hit, Happy Aquarium, the game and the developer both look like serious contenders.

FishVille, however, has yet to stop either Happy Aquarium or a couple other virtual aquarium games from making the list: Fish Isle and Fish Life.

LOLapps continues to push out graphically-pleasing role-playing games, with a new one called Champions Online growing by all of its 723,000 users this past week, and Diva Life continuing to surge, too. Band of Heroes and Yakuza Lords also continue their strong performances.

The Latest Stats on Zynga: New Traffic, Revenue and a $1 Billion Valuation?

As the largest and most aggressive social gaming company on the market today, Zynga is a great target for rumor, speculation and criticism. And so we have a few more data points on it, both internal numbers and independent reports.

Traffic – Last week, the company crossed the 200 million total monthly active user market on Facebook, according to AppData — with more than half of those users coming since the beginning of September. Today, in a press release, the company says it has 100 million monthly unique visitors. How do we explain the difference? It’s simple: Zynga heavily cross-promotes its games within each app, in a toolbar that runs beneath each game window, and it spends millions on Facebook advertising. So the company has millions of users who play more than one of its games. Zynga’s 100 million number, however, is a little more complicated: The company is also one of the larger developers on MySpace, and it has some iPhone apps, and games on smaller social networks, so the number includes Facebook and these other sites. That means that the ratio of total monthly active Zynga users on Facebook to number of uniques is more than 2:1. However, AppData also shows that Zynga has more than 60 million daily active users (non-deduped) on Facebook alone — that is an amazing engagement rate, even if some of it is from users playing more than one Zynga game.

Revenue — We’ve heard all sorts of wild estimates about Zynga’s revenue, including that it is reaching towards half a billion. To be clear, our own calculation, in the Inside Virtual Goods report, is that the company was on track to make north of $200 million in revenue this year, and our Justin Smith, co-author of the report, estimates that Zynga revenues will grow to over $355 million next year. Zynga’s audience has grown much bigger in recent months, via games that clearly monetize through virtual goods. While Zynga’s costs have been going up for game production (it now employees more than 600 people), and for advertising, we hear the company is profitable. There’s been some speculation that the company’s decision to remove offers has cut into its bottom line, as it has said that offers previously made up around 30% of its total revenue. However, today the company says that offers were only 10 percent of revenue — at least up until the company cut them. However, we expect offers to come back at some point.

Valuation — Zynga had at one point talked to Electronic Arts about a possible acquisition for up to $1 billion, we heard last month. Instead, EA bought smaller rival Playfish in a deal worth up to $400 million. But, the $1 billion price tag has shown itself again, in a Bloomberg report that cites a number of analysts who have benchmarked the company’s worth against others in the gaming industry. Given Zynga’s traffic and likely revenue growth, especially in the past few months, we think this number sounds right.

For Zynga watchers, all of these data points raise interesting questions about the $15.1 million that the company supposedly raised recently, and we heard at a $625 million valuation. That question is: why would a profitable company that’s huge and making hundreds of millions of dollars raise such a small amount? If it had wanted or needed to raise money, we would have expected a huge round, like RockYou’s recent $50 million round. Indeed, this is why we and our sources believe that the Zynga funding was months old, and just happens to have been filed recently.

So what’s next for the company? We continue to expect an initial public offering at some point, but the company doesn’t appear to need money. Like Facebook, Zynga is in no rush to an IPO, and it’s possible we won’t see one next year.

Picture 11

Monday, November 23, 2009

Zynga Hits 100 Million Unique Visitors Per Month

Company Launches FarmVille.com

One Million Users Purchase Virtual Goods Monthly

SAN FRANCISCO--(BUSINESS WIRE)--Zynga (www.zynga.com), the largest developer of social games, today announced that more than 100 million unique users play its games every month, making it the largest online game destination. The company has 200 million monthly active users across all games, with one million users purchasing virtual goods per month.

Zynga’s newest games, Café World and FishVille, have contributed to the company’s growth. Café World, launched in September, has surpassed 9 million daily active users, while FishVille has crossed 6 million daily active users since its launch earlier this month. Zynga’s popular game FarmVille is the largest social game with over 65 million virtual farmers, 26 million of which play the game every day. These farmers recently contributed more than $700,000 for the welfare of children in Haiti.

The company also launched FarmVille.com a new web site that uses Facebook Connect integration to bring the popular game to a standalone portal. The new site enhances the game play experience for current FarmVille players who can tend to their same Facebook farms and introduces new players to the most popular social game online.

FarmVille players add to their farms by gaining game points and purchasing virtual goods. Every month, more than one million users purchase virtual goods in Zynga’s games, from tractors and pets to café decorations and lobster tanks. Direct user purchases account for approximately 90 percent of Zynga’s revenues.

“Our games continue to delight and connect players as they immerse themselves in their worlds of farming, fishing or running a restaurant,” said Mark Pincus, CEO and founder of Zynga. “With the popularity of virtual goods today, we are in the early stages of a new economy that could grow and shape the future of the Web.”

About Zynga

Zynga’s games are available on Facebook, MySpace, Tagged, Bebo, Friendster, Yahoo! and the iPhone, and include FarmVille, Zynga Poker, Mafia Wars, YoVille, Vampires, Roller Coaster Kingdom, Café World, and FishVille. The company is funded by Kleiner Perkins Caufield & Byers, IVP, Union Square Ventures, Foundry Group, Avalon Ventures, Pilot Group, Reid Hoffman and Peter Thiel. Zynga is headquartered in Potrero Hill in San Francisco. For more information, please visit www.zynga.com.

Fishville Cheats, Tips, and Tricks|Fishville Strategy Guide

These Fishville cheats, tips, and tricks are for players of the new Facebook App, Fishville. When using cheats, tips, or tricks, you must know the pros and cons of these things. One must cheat at one's own risk.

Obviously, the name Fishville has something to do about fishes. It is basically like Farmville, but with Fishville, you got a fish tank instead of farm and you get to grow fish from eggs and then sell them. Fishville also revolves on things like Fishville Coins, Fishville Experience Points (EXP) and Fishville friends or neighbors will be a real help, too!

Here are some FAQs about Fishville Cheats, Tricks or Tips:
How can I earn Fishville coins or money?
This is not really a cheat. You earn Fishville coins by selling fully-grown fishes. Helping neighbors, cleaning tanks and decorating also give you extra Fishville money.

How can I earn Experience Points in Fishville?
Earning EXP or Experience points in Fishville is easy, and again, this is not a cheat. You can earn EXP by raising more fish and selling them, clean your own tank, decorating, helping neighbors clean their tanks, and visiting Fishville neighbors.

How can I level up fast in Fishville?
When you earn EXP or experience points, the points will accumulate and will reach the desired amount for a specific level. So, in order to level up fast in Fishville, you don't need to cheat. You just have to grow fish and sell them, and do what it takes to earn more experience points. Just repeat all these and you'll see that you'll level up fast!

See, you don't have to actually cheat on Fishville. But, I'm sure, the time will come when there are Fishville Cheats that will be available for us. And I'll make sure that I share those Fishville Cheats, Tips and Tricks with you! Enjoy fishing!

Sunday, November 22, 2009

Zynga May Be Valued at $1 Billion Feeding Off Facebook Craze

Nov. 23 (Bloomberg) -- Zynga Inc, maker of the “Mafia Wars” and “FarmVille” games played on Facebook, may be valued at $1 billion based on the sale price of a smaller rival.

Valuations for Zynga and its peers were established this month when Electronic Arts Inc. bought Playfish Inc. for three to four times its revenue, said Jesse Divnich, an analyst with researcher Electronic Entertainment Design & Research. Zynga may generate a value of $1 billion should the company be taken public, said Terry Schallich, head of capital markets at Pacific Crest Securities, a technology-focused investment bank.

“If the IPO were timed to price around mid-2010 or later, our expectation would be for a billion dollar or greater valuation,” said Schallich, who is based in Portland, Oregon.

That could make San Francisco-based Zynga the third-largest U.S. video-game publisher by market capitalization, bigger than Take-Two Interactive Software Inc., the maker of crime-game franchise “Grand Theft Auto.” New York-based Take-Two had 2008 sales of $1.54 billion and has a market value of $909 million.

Zynga will have revenue of $210 million this year and $355 million next year, according to Justin Smith, the founder of the industry-tracking Web site Inside Social Games. The figures are based on estimates of Zynga’s revenue per player across all its games and its number of daily active users, Smith said.

“It is a real business and has huge momentum,” said Todd Greenwald, a games and Internet analyst at Signal Hill Capital Group LLC in Baltimore. “There would definitely be an appetite” for a Zynga initial public offering.

$2 Billion Market

Zynga Chief Executive Officer Mark Pincus, 43, said he has no immediate plans to take the closely held company public and that doing so would be a “distraction.”

“Our mission is to accelerate our product development and business plan,” Pincus said in an interview.

The U.S. market for games played on social networks including Facebook Inc. and News Corp.’s MySpace will triple to $2 billion by 2012, according to ThinkEquity LLC. The growth contrasts with a 12 percent drop through October in the market for console games, such as those played on Nintendo Co.’s Wii, said industry researcher NPD Group Inc.

Redwood City, California-based Electronic Arts, the second- biggest game publisher, paid $275 million in cash for London- based Playfish, plus another $125 million in performance and retention incentives. That’s equivalent to three to four times Playfish’s revenue, Electronic Arts Chief Financial Officer Eric Brown said on a conference call.

$3 Chicken Coop

Zynga and its rivals offer free-to-play games and generate revenue when players pay to add new features like a $3 chicken coop in “FarmVille.” The game, which lets people manage a virtual farm, has more than 65 million users. That compares with more than 52.6 million units sold worldwide for the Wii, the most among consoles.

One risk to Zynga may be that, relative to Playfish, it gets a higher percentage of revenue from companies that pay for the ability to offer online movies, credit cards and other items to game users, said Eric Goldberg, an industry consultant and managing director of Crossover Technologies, a developer of online games based in New York.

Some of those offers on Zynga games have turned out to be misleading. An example is when a player is offered to receive more game currency in exchange for filling out an IQ quiz. A user will enter a mobile number to receive the survey’s results and unwittingly sign up for a subscription that will be added to their monthly bill.

Promotion Problems

Palo Alto, California-based Facebook temporarily removed Zynga’s “FishVille” from the Web site this month because of problems related to promotions.

Pincus said in a Nov. 8 blog posting that misleading ads were being offered in Zynga’s games and that the company is working with offer providers to ensure they don’t continue.

“We recognize it is our responsibility to ensure that offers which generate a bad user experience are not shown with any of our games,” he said. All offers have been removed “until we can control their inclusion and presentation.”

Promotions now account for less than 20 percent of the company’s revenue, Pincus said. Of that amount, a “very tiny portion” is from bad offers, said Shernaz Daver, a Zynga spokeswoman.

Playfish said it receives less than 10 percent of its revenue from such advertising and only works with offer providers it says are reputable.

Some analysts caution that the companies are new -- all three of the biggest social game makers have emerged since 2007 -- and the games may be a fad.

‘One Click Away’

“Consumers’ appetites in these worlds change rapidly,” said Divnich of Carlsbad, California-based Electronic Entertainment Design & Research. “Somebody can be playing ‘FarmVille’ for a couple of weeks and then get bored and they are gone. It’s one click away.”

Zynga’s $1 billion valuation makes it less likely to get bought than Playfish, said Atul Bagga, a San Francisco-based analyst at ThinkEquity. He said Activision Blizzard Inc. is the only game company that could afford that amount and isn’t likely to make the investment because it already has a strong online game presence with “World of Warcraft.” A large media company also could buy Zynga, though he said that was unlikely because of the cost.

Activision Chief Executive Officer Bobby Kotick, the head of the world’s largest game company, said Nov. 12 that social games will be a “great area for growth.”

FishVille Cheat | Send Multiple Free Gifts to Your Neighbors

The number of gifts you can send to your neighbors are limited in FishVille. However, there is a simple work around to remove this limitation. Doing this Fishville Cheat will let you send more than 1 gift to your neighbor(s). Please note by the way that this is not a Fishville Hack.

To Send Multiple Free Gifts to Your Neighbors in FishVille:

1. Go to Facebook and then access the FishVille applicaton.

2. When the FishVille application has finished loading, go to the top and right-click the Free Gifts tab.

3. Select Open Link in New Tab. Repeat this step a few more times so that you have 6 or 7 tabs open to the Free Gifts page.

4. Go to each tab and select the GIFT that you want to send (they can be different or all the same). Do not press the Proceed to Send button yet!

5. After you have selected a gift on each tab, go back to the first tab and click the Proceed to Send. Repeat this for each tab.

6. Go to each tab and select the FishVille Friend(s) to send the gift(s). Do not click the Send FishVille Gift Request button yet.

7. After you have selected the intended recipients for each tab, go back to the first tab and click the Send FishVille Gift Request button. Repeat this step for each tab.

8. Go back to the first tab, you will see the FishVille Gift request that you have created. Click the Send button. Repeat this step for each tab.

You can now close your browser. Your friends will surely be happy with the gifts they'll be receiving.

How Big Will FishVille Get? It Already Has 9 Million Users, Mostly Gained Last Week

It’s not totally clear what Zynga has been feeding FishVille, but the results are now obvious: The virtual aquarium application has reached 9.24 million users, according to AppData. The game actually launched early this month, but wasn’t being promoted through Facebook advertising or on Zynga’s toolbar until the 8th or so, from what we can tell.

But what a past week this game has had. FishVille was taken offline for 36 hours last weekend because it was running rule-breaking advertising offers — and once it came back online, its traffic actually lurched downward. We wondered if Zynga had turned off advertising for the app at some point last week, given its lack of growth. The ads, or whatever Zynga has been doing, are back, because lately it has been gaining millions of new users every day.

If there was any question that Zynga might not be able to follow its hit games FarmVille and Café World with a new one, forget about it. Virtual aquariums are the latest popular genre of game — we now count six with more than 1 million monthly actives, led by CrowdStar’s Happy Aquarium, which has 27 million monthly actives. Zynga has a history of building games that closely follow existing hits from other developers, then adding its own variations on the game mechanics and combining all that with its formidable active user base and advertising warchest. With FishVille, this formula appears to be working once again.

And that’s despite Facebook tweaking the news feed that the company optimized some of its game-play around, like getting users to share actions from a game into their feed. While there’s a long list of potentially handicapping changes coming from Facebook in the next couple of months, Zynga’s “playbook” for hit-making is for now doing just fine.

AppData.com FishVille Facebook App Metrics

Saturday, November 21, 2009

Got addicted with FarmVille? then Try New FishVille Facebook App

Zynga a popular online games developer has introduced several interesting games in Facebook. Among all FarmVille has gained a huge popularity and buzzing for a long time among Facebook users. All this excitement and popularity is because users have to show some care and responsibility towards their farm to gain experience and cross levels. FishVille, this can tell a lot about a person’s caring and personality indirectly.

fishville_facebook

Now the new Game FishVille is even more exited and cute looking where you have to rare and sell beautiful looking fishes. At the start of the game you will have to assemble a tank to grow fishes in it and start growing fishes. Most of the features are much same like Farmville like helping neighbors, gifting friends, etc. Like in FarmVille here you have to buy and grow fishes and provide them food at regular intervals to help them leave.

You can buy various fishes which grow at different times and sell them to gain money and experience like in FarmVille. Here you will need to check for the water temperate, clean tank occasional and other maintenance work virtually. FishVille is another killer application from Zynga to play on and with your Facebook friends. Try FishVille today and tell your experience in the comments.

Friday, November 20, 2009

Current fastest growing Facebook games: 'FishVille'

The fastest growing Facebook games of the moment on November 20: aquarium antics in FishVille, feline friends in Happy Pets, Happy Aquarium companion application Happy Aquarium Community, and Band of Heroes.

Lower overall numbers of additional daily active users of Facebook games compared to November 19's trends means that some nascent trends are easier to spot in November 20's Top 10.

The fastest growing Facebook game or game-related application in percentage terms is Happy Aquarium Community, a new add-on for the current no. 4 most active Facebook application Happy Aquarium. The Community application is a way for users to communicate outside of the main game, and the announcement of a competition for players in the last few days may explain the sudden upsurge in activity.

Fishville, the latest game from Zynga, is today the no. 1 game with most daily active users, up from yesterday's no.5. Zynga have fused their social gaming know-how with the current trend for fish games, and FishVille's 5.3 million daily active users means that it is fast approaching Happy Aquarium's 7.4 million.

Happy Pets picks up the pace with a 7.3% increase (63,874 additional daily users) as compared with yesterday's 6.9% growth rate (54,540) and shoots up the charts to no. 5. CrowdStar, who are also makers of Happy Aquarium, are diversifying their portfolio of games with this animal-themed game which features cute cats to start with, while cartoon dogs are promised for a future update.

Finally, Band of Heroes, a World War II role playing game with a title aping Spielberg-produced mini-series Band of Brothers, is the fourth Facebook game from the developers of the popular Facebook version of Champions Online, and has enjoyed a steady growth rate of around 15% each day this week.

The Facebook games with the biggest increases in daily active users on November 20 at 12:00 GMT are:

1. FishVille (5,319,609 = +165,841 / 3.1%)
2. Café World (10,010,561 = +122,566 / 1.2%)
3. Bejeweled Blitz (3,240,036 = +111,396 / 3.4%)
4. FarmVille (26,752,855 = +74,990 / 0.3%)
5. Happy Pets (879,945 = +63,874 / 7.3%)
6. Happy Aquarium Community (88,330 = +39,012 / 44.2%)
7. Island Paradise (1,869,377 = +34,841 / 1.9%)
8. Restaurant City (4,932,666 = +32,993 / 0.7%)
9. Mafia Wars (6,891,121 = +24,688 / 0.4%)
10. Band of Heroes (110,899 = +18,392 / 16.6%)

Numbers in brackets relate to total daily users, the increase in daily users, and the daily percentage growth.

source: appdata.com

Thursday, November 19, 2009

FishVille Pointer Returns... With Fish Love?

As players swim to the waters of FishVille, the team behind the wet and soothing Facebook game are adding several enhancements that it hopes will improve your gameplay.



For those who are managing multiple tanks, simply click on the MyTanks button will add a red glow to any tank that needs immediate attention. Friendly-types will appreciate that they can now gift up to 60 items a day, a great way to show your love and appreciation for any neighbor. Finally, the team has brought back the pointer tool after users asked for its return. While the team is still evaluating other options, the pointer tool that the team posted on its official Facebook page has Fish Love hearts on it... could a new pointer replace the Fish Love button?

News Brief: FishVille Passes 9M Users Milestone

After a rocky start stemming from the Scamville scandal, new Zynga title FishVille has finally taken off as early watchers of the social game initially expected. The Facebook game has surpassed the 9 million monthly active users milestone, with most of the growth happening in the past week. The past week happened to be FishVille's first full week of operation with Zynga running Facebook ads for the game.

The growth benchmark for Zynga's FishVille will be competing "virtual aquarium" social game Happy Aquarium, developed by CrowdStar. Right now Happy Aquarium serves about 27 million monthly active users. For FishVille's growth to compare favorably to FarmVille's, the game will need to at least surpass Happy Aquarium's MAUs over the course of the next three to four months.